MGMM
  • THE ARCADE
  • AR ATELIER
  • VIZ BUREAU
  • VR LAB
  • GREEN FAIRY THEATRE
  • WEB FORGE

Last night on the street · open after dark ↗

Marcos Merlo · game, XR and interactive 3D

Art, code and real-time worlds.

Twenty years of project work spanning Nintendo handheld games, immersive installations, city-scale visualization and interactive 3D web.

  • 54 documented projects
  • 2007–present
  • Six districts
  • No WebGL required

Complete archive

Find a project

Search by title, client, role or tools, then filter by discipline — the street below narrows as you type.

54 projects

54 projects

The street

Six districts, grouped by the kind of work

The record runs from THE ARCADE in 2007 to WEB FORGE in 2023. Eleven further records sit off-street in THE ANNEX, reaching 2026.

AR ATELIER

13 works · 2016–2021

Augmented reality over real rooms — books, gardens, streams and brand launches, layered onto the world people already stand in.

VIZ BUREAU

9 works · 2021–present

Cities before they’re built — corridors, stations and river crossings for NZTA and New Zealand’s councils.

VR LAB

9 works · 2016–2021

Headsets doing serious work — training, tours, and health-and-safety drills you can fail safely.

Employment history

Where this work was done

Studios and clients from Marcos’s own record, each counted against the projects in this archive that name it.

  • DreamWorks

    3D Game Artist – Modeling, Animation, Rendering

    1 project in this archive · 2007–2008

  • Activision

    3D Game Artist – Modeling, Animation, Rendering

    1 project in this archive · 2007–2008

  • Ivolgamus

    3D Game Artist – Modeling, Animation, Rendering

    International AAA videogames developer founded in 2002 Vilnius, Lithuania. with a branch in Buenos Aires Argentina. The company focused on AAA games

    4 projects in this archive · 2007–2009

  • Nord Current

    3D Game Artist – Modeling, Animation, Rendering

    International AAA videogames developer, created as a successor to Ivolgamus. Focusing on platform and mobile games

    5 projects in this archive · 2008–2010

  • Main Core Studios

    3D Game Artist – Modeling, Animation, Rendering

    Indie game Studio based in Buenos Aires, Argentina. It focused on mobile, web and desktop games

    2 projects in this archive · 2010–2012

  • Go! Animation

    Freelance Video Editor

    Marketing video content creation company.

    1 project in this archive · 2011–2013

  • Conical

    CTO, Lead Developer, Project Manager, Technical Artist and Senior 3D specialist

    Interactive studio based in Auckland, New Zealand. Focused on content generation for multiple media platforms (VR, AR, TV, Mobile, Games)

    26 projects in this archive · 2016–2021

  • Aurecon

    Sr Consultant Visualization

    Engineering, management, design, planning, project management, consulting and advisory company based in Australia, with operations in Australia, New Zealand and South East Asia.

    12 projects in this archive · 2021–present

Capabilities

Art, code and production

Tools Marcos works with. What an individual project used is stated on its own case study.

  • Programming

    C · C++ · C# · Python · Java · JavaScript · ASP.NET · SQL

  • Web development

    JavaScript · PHP · HTML · CSS · Tailwind · React · Spring · ASP.NET

  • Game development

    Unreal Engine · Unity · C# · C++ · XNA

  • 3D art

    3ds Max · Maya · 3DCoat · Mari · Substance · Adobe Suite

  • Technical art

    HLSL · Unreal Niagara · Unity Shuriken · Unity Shader Graph · Unreal Material Editor

The coffee shop is open

Flat white or email — either works.

marcosmerlocg@gmail.com

Email Marcos