
Shrek Carnival Craze
3D Game Artist – Modeling, Animation, Rendering
A collection of carnival mini-games starring the beloved Shrek cast, shipped on Nintendo DS for DreamWorks and Activision.
With DreamWorks, Activision, Ivolgamus, Nintendo
Last night on the street · open after dark ↗
Marcos Merlo · game, XR and interactive 3D
Twenty years of project work spanning Nintendo handheld games, immersive installations, city-scale visualization and interactive 3D web.
Complete archive
Search by title, client, role or tools, then filter by discipline — the street below narrows as you type.
54 projects
54 projects
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The street
The record runs from THE ARCADE in 2007 to WEB FORGE in 2023. Eleven further records sit off-street in THE ANNEX, reaching 2026.
The Nintendo years — DS and Wii from 2007 to 2010, with DreamWorks, Activision and Atlus on the box.

3D Game Artist – Modeling, Animation, Rendering
A collection of carnival mini-games starring the beloved Shrek cast, shipped on Nintendo DS for DreamWorks and Activision.
With DreamWorks, Activision, Ivolgamus, Nintendo

3D Game Artist – Modeling, Animation, Rendering
The sports edition of the 101-minigame party formula on Nintendo Wii.
With Nord Current, Atlus, Nintendo

3D Game Artist – Modeling, Animation, Rendering
A collection of five arcade minigames for friends, released on Nintendo Wii.
With Nord Current, Atlus, Nintendo
Augmented reality over real rooms — books, gardens, streams and brand launches, layered onto the world people already stand in.

CTO, Lead Developer and Technical Artist
GPS-driven AR that places statues and story stages in the real world, backed by a web CMS and integrated databases.
With Conical, AUT, ARA Journeys

CTO, Lead Developer, Technical Artist and Senior 3D
Mini-games and a tamagotchi-style virtual garden that help kids assess their real gardens, with a schools web portal and heavy database integration.
With Conical, OKE Charity
Cities before they’re built — corridors, stations and river crossings for NZTA and New Zealand’s councils.

Sr Consultant Visualization
Unreal Engine visualizations for the Let’s Get Wellington Moving transport programme.
With Aurecon, Wellington Council, NZTA

Sr Consultant Visualization
Unreal Engine renders visualizing the Cameron Road upgrades in Tauranga.
With Aurecon, NZTA, Tauranga City Council
Headsets doing serious work — training, tours, and health-and-safety drills you can fail safely.

CTO, Lead Developer, Technical Artist and Senior 3D
Beat Saber meets Pasifika — a rhythm VR experience developed for the University of Auckland on Quest and PC VR.
With Auckland University, Conical

CTO, Lead Developer, Project Manager, Technical Artist and Senior 3D
Complete operations suite for VR Studio: VR HUD and launchpad, session manager and configurator, plus call-for-help across VR and a staff mobile app.
With VR Studio, Conical
One character, every medium — AR episodes for TVNZ’s HEIHEI, then a book, vlogs and a VR movie, all made with Conical.
Real-time 3D on the open web — Auckland’s light rail and Aurecon’s Te Tihi office, in the browser, no install.
Off-street records — stage projections from 2010, portals due 2026, and the work between.
Employment history
Studios and clients from Marcos’s own record, each counted against the projects in this archive that name it.
3D Game Artist – Modeling, Animation, Rendering
1 project in this archive · 2007–2008
3D Game Artist – Modeling, Animation, Rendering
1 project in this archive · 2007–2008
3D Game Artist – Modeling, Animation, Rendering
International AAA videogames developer founded in 2002 Vilnius, Lithuania. with a branch in Buenos Aires Argentina. The company focused on AAA games
4 projects in this archive · 2007–2009
3D Game Artist – Modeling, Animation, Rendering
International AAA videogames developer, created as a successor to Ivolgamus. Focusing on platform and mobile games
5 projects in this archive · 2008–2010
3D Game Artist – Modeling, Animation, Rendering
Indie game Studio based in Buenos Aires, Argentina. It focused on mobile, web and desktop games
2 projects in this archive · 2010–2012
Freelance Video Editor
Marketing video content creation company.
1 project in this archive · 2011–2013
CTO, Lead Developer, Project Manager, Technical Artist and Senior 3D specialist
Interactive studio based in Auckland, New Zealand. Focused on content generation for multiple media platforms (VR, AR, TV, Mobile, Games)
26 projects in this archive · 2016–2021
Sr Consultant Visualization
Engineering, management, design, planning, project management, consulting and advisory company based in Australia, with operations in Australia, New Zealand and South East Asia.
12 projects in this archive · 2021–present
Capabilities
Tools Marcos works with. What an individual project used is stated on its own case study.
C · C++ · C# · Python · Java · JavaScript · ASP.NET · SQL
JavaScript · PHP · HTML · CSS · Tailwind · React · Spring · ASP.NET
Unreal Engine · Unity · C# · C++ · XNA
3ds Max · Maya · 3DCoat · Mari · Substance · Adobe Suite
HLSL · Unreal Niagara · Unity Shuriken · Unity Shader Graph · Unreal Material Editor
The coffee shop is open
marcosmerlocg@gmail.com